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Use of active video games to increase physical activity in children: a (virtual) reality?

Khloud Mohamed Salama Mohamed.
Used Parameters : FFM, Segmental FFM, SMM, BFM, PBF

Publication Year : 2018

Country : Egypt

Journal : International Journal of Pharmaceutical and Phytopharmacological Research

… Acute effects were found with children accumulating an average of 1408 steps and 11 min of
moderate-to-vigorous physi … (28) tested the effect of adding … This has implications for the potential
target populations of future active video game interventions; in overweight children, the …
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